Halo 5: Guardians - Forerunner Factory Energy 3

I was the VFX Lead for the Forerunner Campaign Missions on Halo 5. This is from the last mission and is part of the 'End of Game' sequence I worked on. I set up and designed all environment effects, related texture sets, and 3D geometry for the energy streams, energy tech erosion on walkway, power core energy and glow, heat distortion, steam, fog, lens flares, and overall atmospherics.