Halo 5: Guardians - Forerunner Temple Console

I set up and designed all effects and texture sets for the Forerunner Temple Console and Player Interaction sequence. I created the UI graphic design elements, energy and data tech pieces on rings and terminal screens, outer energy shield barrier, player screen effects, animation of parts, scripting, object functions, and 3D particle geometry.

Stand-alone Console Terminal

Stand-alone Console Terminal

Console Terminal Closeup

Console Terminal Closeup

Start of Player interaction sequence

Start of Player interaction sequence

Player touches screen

Player touches screen

Player begins sliding UI element

Player begins sliding UI element

Player slides UI element into center slot causing the effects and screen to flash

Player slides UI element into center slot causing the effects and screen to flash

UI elements pulse and flash as Console Terminal activates

UI elements pulse and flash as Console Terminal activates

Console Terminal begins to power down and Rings start to collapse into floor

Console Terminal begins to power down and Rings start to collapse into floor

Rings collapse downward as the Energy Shield Barrier comes on

Rings collapse downward as the Energy Shield Barrier comes on

Forerunner Console Interface with and without VFX pass

Player Interaction sequence with Forerunner Console Interface