Halo 4 - Forerunner Gravity Well Destruction

I set up and designed the effects and related texture sets for the Forerunner Gravity Well energy core, energy beam, explosion, shock wave, plasma, energy discharge, electricity, small to medium sized falling rock bits and structure pieces, exploding destruction debris, dust clouds, lens flares, screen flash effects, radial blur, effects lighting, and overall Gravity Well atmospherics.

The larger falling Forerunner structure pieces were set up and animated by another artist.