Halo 5: Guardians - Weapon Pad

I designed and co-developed the Hologram material for the Weapon Pad system. These are examples of the different state changes. I created and set up all effects and texture sets for the weapon holograms, projector beams, lens flares, LEDs, emissive glows and striping, effects lighting, as well as the glitches and transition flashes. I also set up the object functions to drive the numerous effect state changes and different game modes.

Incoming Rocket Launcher Hologram

Incoming Rocket Launcher Hologram

Weapon transforming from Hologram to ready state

Weapon transforming from Hologram to ready state

Rocket Launcher ready for Player pickup

Rocket Launcher ready for Player pickup

Incoming Sniper Rifle glitching in

Incoming Sniper Rifle glitching in

Incoming Sniper Rifle glitching in

Incoming Sniper Rifle glitching in

Sniper Rifle ready for Player pickup

Sniper Rifle ready for Player pickup

Prophets' Bane Energy Sword ready for Player pickup

Prophets' Bane Energy Sword ready for Player pickup

Prophets' Bane Energy Sword ready for Player pickup

Prophets' Bane Energy Sword ready for Player pickup

Active Weapon Pad

Active Weapon Pad

Inactive Weapon Pad

Inactive Weapon Pad