Halo 5: Guardians - End of Game (Part 2)

I was the VFX Lead for the Forerunner Campaign Missions on Halo 5. This is from the last mission and is part of the 'End of Game' sequence I worked on. I set up and designed the effects and related textures sets for the Player sequence. I created the Guardian energy pulses, shock waves, distortion, lens flares, screen effects, radial blur, HUD screen damage, glitches, chromatic shifts, and Cryptum shield energy.

The Slipspace Portal effect in the sky was done by another artist utilizing my Forerunner energy and general lens flare texture sets.

Guardian sends out Energy Pulse

Guardian sends out Energy Pulse

First Pulse Shock Wave expands

First Pulse Shock Wave expands

First Pulse Shock Wave expands further

First Pulse Shock Wave expands further

First Pulse flashes screen

First Pulse flashes screen

Second Pulse Shock Wave expands

Second Pulse Shock Wave expands

Second Pulse Shock Wave expands towards Player

Second Pulse Shock Wave expands towards Player

Second Pulse Shock Wave hits Player and flashes screen

Second Pulse Shock Wave hits Player and flashes screen

Third Pulse occurs as Slipspace Portal opens up in sky behind Guardian

Third Pulse occurs as Slipspace Portal opens up in sky behind Guardian

Guardian begins to Slipspace out of world as the Pulse expands towards Player

Guardian begins to Slipspace out of world as the Pulse expands towards Player

Guardian exits into sky as Slipspace portal begins collapsing and Cryptum sphere is released

Guardian exits into sky as Slipspace portal begins collapsing and Cryptum sphere is released

Energy buildup occurs as Slipspace portal collapses

Energy buildup occurs as Slipspace portal collapses

Slipspace portal closes

Slipspace portal closes